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QuickStrike
12-26-11, 07:12
... where's the best place to have your support hand?

Pushing down hard on handguard/rail?

Seen it done IRL once, and it was surprisingly fast (first time I saw rapid fire in the prone position ever).


Are there other ways?

Joeywhat
12-26-11, 08:19
I usually have my hand on the magwell, as it's difficult to move it much further out.

I find the best way to control the gun is to just make sure your entire body is behind it, and to have the stock in a solid position and not just barely touching your shoulder/chest.

a0cake
12-26-11, 08:28
Magazine monopod and thumb break far out on the rail...same as standing. Properly configuring your gear (if you wear a chest rig / PC) so that you can maintain the lowest possible profile when prone will make it easier to get your support hand out further.

kmrtnsn
12-26-11, 12:55
I find the fastest follow-ups when prone come when shooting off of a pack, used as a rest with the support hand ahead of the hook of the stock (Mine are a Vltor Emod or Imod).

Jsop
12-26-11, 13:09
Magazine monopod and thumb break far out on the rail...same as standing. Properly configuring your gear (if you wear a chest rig / PC) so that you can maintain the lowest possible profile when prone will make it easier to get your support hand out further.

My method as well, its just more comfortable and easy to transition targets.

Jim D
12-27-11, 00:56
Magazine monopod and thumb break far out on the rail...same as standing. Properly configuring your gear (if you wear a chest rig / PC) so that you can maintain the lowest possible profile when prone will make it easier to get your support hand out further.

How I try to shoot, too.

If I need to elevate the rifle or something, then I bring my hand in as required. I try to keep my thumb over top the rail, but the terrain and the angle of elevation to the target required dictate what's possible.

I get both elbows out to the sides on the ground so I have the magazine, and each elbow acting as a tripod. The mag is centerline, each elbow locks in support to each side of the rifle.

QuickStrike
12-27-11, 08:17
I find the fastest follow-ups when prone come when shooting off of a pack, used as a rest with the support hand ahead of the hook of the stock (Mine are a Vltor Emod or Imod).

Can you go 2-3 shots per second with decent accuracy this way? Sounds precision oriented.

This would probably work with a light machine gun or similar but I think the carbine is too light and would bounce around quite a bit without the support hand applying some pressure near the handguard area.

kmrtnsn
12-27-11, 12:09
Can you go 2-3 shots per second with decent accuracy this way? Sounds precision oriented.

This would probably work with a light machine gun or similar but I think the carbine is too light and would bounce around quite a bit without the support hand applying some pressure near the handguard area.

I have been able to maintain a fairly rapid rate of fire using this method, finding that the reticle rapidly settles back onto the previously engaged target. Yep, it's down or dropping, now shift to the next. I haven't really timed it but fast enough for my flash suppressor to almost burn a pocket (blackened it quite nicely). The mono-pod method, using the magazine has one point of contact and a very sharp fulcrum point. Shooting off of a ruck gives the shooter a much larger point of contact on the rifle and a wider distribution of support. Shooting a 16" H-bar Recce with a magnified optic, I find it does not lift off of the ruck at all.

sinister
12-27-11, 12:37
If you have the time and the situation permits either the formal or hasty sling and Canadian (magazine monopod) prone allows a very accurate sustained rate of fire and cadence -- typified by the Infantry Trophy squad-level match (six shooters, squad leader and b-team leader):

video of a three-man fire team: http://www.youtube.com/watch?v=VbXQZpXKg4Q

six-man squad at Camp Perry: http://www.youtube.com/watch?v=Y1gAynTpNzA

glocktogo
12-27-11, 13:41
If it's speed and accuracy at any extended distance, I try to find something to rest the end of the forend on. Then I extend the offhand as far forward as possible and control over the top. Using a pack as a front rest and the mag for the rear, I was able to get 27 hits out of 28 rounds on a steel torso at 300 yards, in 15.14 seconds. Done with a Noveske 18" Rogue Hunter with a Bushnell Elite 6500 2.5-16 set at 8X. Without the support hand controlling over the top, I find it impossible to get this rate of accurate fire. The gun just bounces too much.

It is a little disconcerting to do this. It's tough to ignore the rounds impacting the target as you're trying to break additional shots. It messes with your rhythm! :)

BCmJUnKie
12-27-11, 13:51
I dont even put my support hand on the rifle.

I shoot off a range bag, my support hand goes in my right armpit just under the the buttstock.

The bottom of the stock fits in the "V" between my thumb and finger.

Then I control movement from the back.

Failure2Stop
12-27-11, 16:15
Define precision requirement and distance envelope.
Define "fast": shot cadence, time to first shot, or both?
Starting position?
Area (arc degree) to be covered?
Weapon setup?
Support available?

QuickStrike
12-28-11, 01:59
I don't know any tactics, so at the risk of looking like a total fool:

Define precision requirement and distance envelope.
Torso hits inside 50 yards.

Define "fast": shot cadence, time to first shot, or both? shot cadence, needs to be fast assuming maybe multiple targets. I guess everyone gets served twice real quick and sweep back to clean up.

Starting position?
Hastily dropping into prone and waiting, like covering a retreat or some such.

Area (arc degree) to be covered?
Up to 90 degrees depending on buildings, cars, etc.

Weapon setup?
Basic flat top carbine with red dot. And a 2 point sling.

Support available?
None, well maybe another fool with same weapon set-up.

Note: the above is just some BS hypothetical stuff. I was just wondering how one could most quickly fire multiple shots in the prone position.

When I saw it done IRL I was shocked at how much faster the shots were compared to standing offhand, at that distance. I forgot how their support hands were positioned though, resulting in dis here thread.

Failure2Stop
12-28-11, 02:27
By support I mean something other than your body against which the weapon can be stabilized.

Shot cadence usually referrs to multiple rapid shots on a single target, but the ability to transition from target to target is a viable and reasonable desire.

Anyway:
By your definitions I would go with a magazine monopod, hand as far forward as is comfortably possible with a clamping grip, as described above by others. It gives a good compromise between stability and lateral transition.

You can also get good work done off of a bipod with the support hand gripping a bipod leg close to the HG. It allows the shooter to load the bipod and gives good control on the front end for lateral transitions. Adding a bipod might not be the solution for most shooters though.

Both of these work best if employed with a free-floating HG, but at 50 meters POI shift will be pretty much transparent.

ETA:
The questions I asked are highly relevant to answering your question, and not at all intended to expose a lack of tactical prowess or to inflate mine.
The technique to put a bunch of bullets into a head at 500 meters with sand-bags, bipods, walls, and no other targets to worry about is best achieved by means other than what one would use at 50 in the open when time of acquiring the position is as important as the number of shots one can stuff into a torso in X seconds with threats probable from every direction.

glocktogo
12-28-11, 02:29
I don't know any tactics, so at the risk of looking like a total fool:


Torso hits inside 50 yards.

shot cadence, needs to be fast assuming maybe multiple targets. I guess everyone gets served twice real quick and sweep back to clean up.


Hastily dropping into prone and waiting, like covering a retreat or some such.


Up to 90 degrees depending on buildings, cars, etc.


Basic flat top carbine with red dot. And a 2 point sling.


None, well maybe another fool with same weapon set-up.

Note: the above is just some BS hypothetical stuff. I was just wondering how one could most quickly fire multiple shots in the prone position.

When I saw it done IRL I was shocked at how much faster the shots were compared to standing offhand, at that distance. I forgot how their support hands were positioned though, resulting in dis here thread.

Anything inside 100 yards should be relatively easy and quick for a skilled marksman. Remember that the more solid your shooting position, i.e., locked in prone, the slower your target transitions are going to be. For a better field of fire, your support should be closer to the receiver (inside 100, I'd use nothing more than the magazine itself for support). For greater long range precision and a narrower field of fire, the front support should be as far forward as possible.

IMO, for anything inside 100, going prone would be reserved for gaining hard cover or reducing your silhouette to multiple adversaries. I dislike giving up rapid mobility unless the advantage gained outweighs the speed of movement.

QuickStrike
12-28-11, 03:42
By support I mean something other than your body against which the weapon can be stabilized.

Shot cadence usually referrs to multiple rapid shots on a single target, but the ability to transition from target to target is a viable and reasonable desire.

Anyway:
By your definitions I would go with a magazine monopod, hand as far forward as is comfortably possible with a clamping grip, as described above by others. It gives a good compromise between stability and lateral transition.

You can also get good work done off of a bipod with the support hand gripping a bipod leg close to the HG. It allows the shooter to load the bipod and gives good control on the front end for lateral transitions. Adding a bipod might not be the solution for most shooters though.

Both of these work best if employed with a free-floating HG, but at 50 meters POI shift will be pretty much transparent.


Thank you very much for these tips! I never heard of the bipod trick before, good stuff!
ETA:
The questions I asked are highly relevant to answering your question, and not at all intended to expose a lack of tactical prowess or to inflate mine.
The technique to put a bunch of bullets into a head at 500 meters with sand-bags, bipods, walls, and no other targets to worry about is best achieved by means other than what one would use at 50 in the open when time of acquiring the position is as important as the number of shots one can stuff into a torso in X seconds with threats probable from every direction.

I felt a disclaimer of sorts was appropriate so nobody will take my post too seriously. Some of the terms in your questions I haven't really thought about before, but are definitely worth thinking about.

Squinting at the crackberry to add in a sentence or two every couple minutes (at work) is hell on my writing. Haha

sboza
12-28-11, 17:38
At the risk of sounding like a dick, and I'm not trying to, why do you need a 2-3 shot per second cadence from prone? I gained from this thread because, while I do use the mag monopod when appropriate, I have always done so in the traditional underhand support hand grip. I have grown more accustomed to the thumb over grip as of the last couple of years but have not used that grip when prone. So it gives me something to try out. And regardless of cadence chosen, being setup for the followup hot faster is always preferable.

BUT, I am not a big fan of prone inside of 100 yards as it limits mobility (especially if ur alone) and you should be able to get good hits from a knee at that distance. Outside of 100 yards, other than very limited scenarios, a 2-3 second cadence is too fast in my opinion. I see no civilian purpose for engaging threats at this range other than some shtf apocalyptic scenario. But you would either be shootin to keep the ememy's head down (or off :)) to advance or break contact when you are under effective fire. Either way, unles the engagement is going to be predictably short lived, 3 shots a second = 180 rounds a min = 6 30rnd mags. One damned minute! Unless rare circumstances are present, for the 100 yard and out shots, I think a cadence less than one shot a second will get you in trouble.

I know these are imagined, made up scenarios and it is good to improve range skills for the sake of marksmanship but I would say that inside 100 yards, think hard before going prone. And outside of 100 yards, slow your cadence to preserve your ammo, ammo management is more precious than cadence sometimes.

QuickStrike
12-29-11, 07:41
At the risk of sounding like a dick, and I'm not trying to, why do you need a 2-3 shot per second cadence from prone? I gained from this thread because, while I do use the mag monopod when appropriate, I have always done so in the traditional underhand support hand grip. I have grown more accustomed to the thumb over grip as of the last couple of years but have not used that grip when prone. So it gives me something to try out. And regardless of cadence chosen, being setup for the followup hot faster is always preferable.

BUT, I am not a big fan of prone inside of 100 yards as it limits mobility (especially if ur alone) and you should be able to get good hits from a knee at that distance. Outside of 100 yards, other than very limited scenarios, a 2-3 second cadence is too fast in my opinion. I see no civilian purpose for engaging threats at this range other than some shtf apocalyptic scenario. But you would either be shootin to keep the ememy's head down (or off :)) to advance or break contact when you are under effective fire. Either way, unles the engagement is going to be predictably short lived, 3 shots a second = 180 rounds a min = 6 30rnd mags. One damned minute! Unless rare circumstances are present, for the 100 yard and out shots, I think a cadence less than one shot a second will get you in trouble.

I know these are imagined, made up scenarios and it is good to improve range skills for the sake of marksmanship but I would say that inside 100 yards, think hard before going prone. And outside of 100 yards, slow your cadence to preserve your ammo, ammo management is more precious than cadence sometimes.

So my disclaimers aren't that useless after all...

Yes, probably very limited in application. I was wondering only about the technique.

Thinking out loud, one could use this shooting rapidly from prone while being behind cover. Much smaller target area, and you can roll (is a simple roll too ninja?) back behind cover should things get too exciting.

Then there is the concealment/surprise factor, of course this wouldn't be a good position to assume when the enemy/s have already seen you. :p More like a quickly set-up ambush on the advancing targets or perhaps for defending a position. Rate of fire would depend on distance/capability of course.

What if your leg/s get hit and you could only shoot effectively from prone and have to do it fast? :confused:

IMO If we train weak hand only shooting, and one-armed reloads, etc, this (shooting rapidly from prone) doesn't seem too far fetched.

Again. Probably not something to do in a middle of a field with no cover/concealment, after being spotted by baddies, with nothing on but a carbine and SpongeBob underoos. lol

QuickStrike
12-29-11, 08:30
If you have the time and the situation permits either the formal or hasty sling and Canadian (magazine monopod) prone allows a very accurate sustained rate of fire and cadence -- typified by the Infantry Trophy squad-level match (six shooters, squad leader and b-team leader):

video of a three-man fire team: http://www.youtube.com/watch?v=VbXQZpXKg4Q

six-man squad at Camp Perry: http://www.youtube.com/watch?v=Y1gAynTpNzA

looks fun!

"We're weiners. We're weiners." :cool:

sboza
12-29-11, 10:44
So my disclaimers aren't that useless after all...

Yes, probably very limited in application. I was wondering only about the technique.

Thinking out loud, one could use this shooting rapidly from prone while being behind cover. Much smaller target area, and you can roll (is a simple roll too ninja?) back behind cover should things get too exciting.

Then there is the concealment/surprise factor, of course this wouldn't be a good position to assume when the enemy/s have already seen you. :p More like a quickly set-up ambush on the advancing targets or perhaps for defending a position. Rate of fire would depend on distance/capability of course.

What if your leg/s get hit and you could only shoot effectively from prone and have to do it fast? :confused:

IMO If we train weak hand only shooting, and one-armed reloads, etc, this (shooting rapidly from prone) doesn't seem too far fetched.

Again. Probably not something to do in a middle of a field with no cover/concealment, after being spotted by baddies, with nothing on but a carbine and SpongeBob underoos. lol

Hahaha, now we are having fun! :). I have nothing against imagination and like I said, improving range flat range shooting skills is useful.

I don't like to discourage folks, my point was about about what I consider practical application of prone and cadence of fire under more realistic conditions. I have no problem with people thinking outside the box, that is how new thoughts emerge.

My opinion is that one should train for the high percent solution, low percent solution, and even the very low percent solutions to some degree. Anything lower than that on my scale, such as needing to lightning ambush zombies from cover by utilizing a ninja roll with a festering zombie bite to the leg reducing mobility ... well, that kind of stuff goes in the adapt and improvise category.

I'm not ripping on your ideas and training to improve your shooting skills is a noble goal. Like I said, the responses to your topic have given me a new prone technique to try out.

QuickStrike
12-29-11, 16:31
Crap, I just noticed my previous post sounds kinda like something Gecko45 would post . Some may have rolled their eyes hard, but ah well, anything to learn I guess. :cool:

Failure2Stop
12-29-11, 16:41
I generally don't train prone at closer than 100 yards, but that doesn't mean that it is inapplicable, just that the application needs to fit the circumstance.

Factors that determine firing position:
Cover available
Mobility requirements (including traversing)
Observation of the target as well as yourself
Stability required to achieve consistent hits

TehLlama
12-29-11, 17:26
The closest I've done for this is trying to make an urban prone (weapon canted inwards 30 degrees) while getting as low as possible, and making up for inaccuracy on steel with volume of fire - I simply concluded that ACOGs are a pain in the ass for this, and that even without the magazine monopod action the standard forward thumbgrip carried over from standing was more than adequate for recoil control.

glocktogo
12-30-11, 01:04
I generally don't train prone at closer than 100 yards, but that doesn't mean that it is inapplicable, just that the application needs to fit the circumstance.

Factors that determine firing position:
Cover available
Mobility requirements (including traversing)
Observation of the target as well as yourself
Stability required to achieve consistent hits

I'd say the same, except with the stipulation that I do train inside 100 using "non-standard" positions that may include some jacked up form of prone. Stuff like simulating use of a curb as cover, etc. Some positions make getting fast accurate hits difficult, while some enhance it. It's interesting to watch shooters who've never shot from non-standard positions and how long it takes them to even align the sights well enough to break a shot. Definitely worth learning.

sboza
12-30-11, 01:54
I'd say the same, except with the stipulation that I do train inside 100 using "non-standard" positions that may include some jacked up form of prone. Stuff like simulating use of a curb as cover, etc. Some positions make getting fast accurate hits difficult, while some enhance it. It's interesting to watch shooters who've never shot from non-standard positions and how long it takes them to even align the sights well enough to break a shot. Definitely worth learning.

+1 on training unconventional shooting positions. And you are right, a shooter not experienced with an unconventional shooting position will take longer to set up a shot. However, I see this as more of an issue for shooters using irons as opposed to optics. Training and some practice rectify this for the majority of shooters but it is a struggle at first!

But there is, in my opinion, a major caveat. This may be tactical elitism (made up term :)) but there are many skills that shouldn't be taught until a student is at a very high level of practical proficiency with actual real world experience (preferable but not absolutely necessary). If you teach someone who isn't knowledgeable and lacks training and experience to use a curb for cover you will end up with a guy who tries to do just that when he should be hauling ass instead. How often will curb cover be the best option in the real world? A lot of times (of course there will be exceptions), it may be a better option to move rather then set up for an unconventional shot, especially if it involves going prone at close distances - just my opinion.


READ this carefully before you take my comment the wrong way:

I'm not saying that having that tool in your toolbox isn't useful to the trained and experienced shooter (such as yourself, I assume). In fact, some of these low percentage tactics should be required learning at some point in time.

But a lot of the mall ninja crap we see out there comes from folks who don't have that foundation but have seen or been taught some low percentage tactic, which is useful under very limited conditions, and implement it incorrectly or under inappropriate circumstances. For the average guy, this just makes him look like a tool, but for the folks who go into harms way every day, this can get them killed.

All the bells and whistles are wonderful after a solid foundation is established. Just my opinion and to be clear again, I do believe that training unconventional shooting positions is very important, just that information should be conveyed at a level appropriate to the students knowledge and experience level. Perhaps I am a bit off topic.


Note: Just to reinforce that I am not ragging on your ideas, I'll tell you a couple of things that I think more advanced shooters should know:

Unconventional shooting positions to include shooting under vehicles and using various and possibly atypical cover.

Learning how bullets skip, how to skip bullets, how various mediums affect the skip trajectory, and how this can be advantageous and disadvantageous to the shooter.

There are a ton of other advanced topics obviously but I just wanted to give a couple off the top of my head to show you that I think along the same lines. I don't want to sound critical of your views, I agree with them.

glocktogo
12-30-11, 02:37
+1 on training unconventional shooting positions. And you are right, a shooter not experienced with an unconventional shooting position will take longer to set up a shot. However, I see this as more of an issue for shooters using irons as opposed to optics. Training and some practice rectify this for the majority of shooters but it is a struggle at first!

But there is, in my opinion, a major caveat. This may be tactical elitism (made up term :)) but there are many skills that shouldn't be taught until a student is at a very high level of practical proficiency with actual real world experience (preferable but not absolutely necessary). If you teach someone who isn't knowledgeable and lacks training and experience to use a curb for cover you will end up with a guy who tries to do just that when he should be hauling ass instead. How often will curb cover be the best option in the real world? A lot of times (of course there will be exceptions), it may be a better option to move rather then set up for an unconventional shot, especially if it involves going prone at close distances - just my opinion.


READ this carefully before you take my comment the wrong way:

I'm not saying that having that tool in your toolbox isn't useful to the trained and experienced shooter (such as yourself, I assume). In fact, some of these low percentage tactics should be required learning at some point in time.

But a lot of the mall ninja crap we see out there comes from folks who don't have that foundation but have seen or been taught some low percentage tactic, which is useful under very limited conditions, and implement it incorrectly or under inappropriate circumstances. For the average guy, this just makes him look like a tool, but for the folks who go into harms way every day, this can get them killed.

All the bells and whistles are wonderful after a solid foundation is established. Just my opinion and to be clear again, I do believe that training unconventional shooting positions is very important, just that information should be conveyed at a level appropriate to the students knowledge and experience level. Perhaps I am a bit off topic.


Note: Just to reinforce that I am not ragging on your ideas, I'll tell you a couple of things that I think more advanced shooters should know:

Unconventional shooting positions to include shooting under vehicles and using various and possibly atypical cover.

Learning how bullets skip, how to skip bullets, how various mediums affect the skip trajectory, and how this can be advantageous and disadvantageous to the shooter.

There are a ton of other advanced topics obviously but I just wanted to give a couple off the top of my head to show you that I think along the same lines. I don't want to sound critical of your views, I agree with them.

No issues here and context is everything, which is why I stated on page 1 of this thread that I dislike prone positions unless the advantage outweighs movement in a specific situation.

It's disappointing to see a student of the game latch onto a technique and act like it's some holy grail of combat tactics. Each skill gained is another tool in the toolbox, none of which will do you any good if you haven't been trained as a mechanic. It's like giving $10K in Snap-On tools to a hairdresser and expecting them to restore a classic musclecar. :)

BTW, earlier you mentioned the possible limited need for rapid prone firing. Again, it's a skill in the toolbox. If you get pinned down and have limited cover, it might be beneficial to have a grasp of the dynamics. The longer it takes to deliver accurate return fire, the more incoming rounds you're going to have to survive.

sboza
12-30-11, 04:32
No issues here and context is everything, which is why I stated on page 1 of this thread that I dislike prone positions unless the advantage outweighs movement in a specific situation.

It's disappointing to see a student of the game latch onto a technique and act like it's some holy grail of combat tactics. Each skill gained is another tool in the toolbox, none of which will do you any good if you haven't been trained as a mechanic. It's like giving $10K in Snap-On tools to a hairdresser and expecting them to restore a classic musclecar. :)

BTW, earlier you mentioned the possible limited need for rapid prone firing. Again, it's a skill in the toolbox. If you get pinned down and have limited cover, it might be beneficial to have a grasp of the dynamics. The longer it takes to deliver accurate return fire, the more incoming rounds you're going to have to survive.

I like the analogy :)

As for your prone rapid fire scenario, I think we need to distinguish between dead time, set time, and cadence of fire.

Dead time is the time it takes to get to your shooting position. This can be the time from draw to 2/3 presentation (last bit is where you get the appropriate sight pic so relates to set time), getting to a knee or prone, transitioning to another target, clearing malfunctions, etc... Basically any movement you should train to make as fast as possible since it isn't related to aiming, thus the name dead time.

Set time is the time it takes to get an appropriate sight picture for a particular situation: distance, threat's exposure and his movement, your intention (effective fire or accurate fire), etc... will determine a large part of this. I am tired and am not defining this as well as I would fresh so for example: flat range, 12" steel plate, at 10 yards, your acceptable sight picture for an accurate hit will be more lenient than the same target at 30 yards. Your draw or time from ready (dead time) should be the same regardless of the distance for the first 2/3 of the movement but your set time, the time to get the same acceptable sight picture will take longer at 30 yards since it is a lower percentage target. Similarly, if the threat is at 100 yards and accurate fire is required, your set time will be longer than if effective fire is warrante (since your target area is wider and thus higher percentage).

Cadence of fire is just your pace or rhythm of fire after the first shot

If you are getting shot at, you are alone, and the fire is effective, you are going to get to cover as soon as you can. Not going into tactics if you have buddies since that is a different situation. If you have to return fire to stop the attact due to circumstances, you would be wise to lay down effective fire (within one meter of the enemy) and not at a rate mich more than a shot a second. You should also have a goal in mind unless you are defendin your fixed position to the death for some reason. I promise you that the whizz/crack/near impact will get their head down unless they are suicidal. I do believe in the 3-5 shots per lethal hit idea but accurate fire to me means a solid hit per shot. You'll be taking a lot of unnecessary fire since the set time will be significantly higher to get sight puctures appropriate for an accurate shot. Not to mention, in the real world, the threat isn't standing facing you and completely exposed.


I'm very tired and should have typed this tomorrow, I don't think I clearly defined terms. Maybe f2s can clear it up and set me straight where needed.


Edit to add: basically I am saying that in answer to your analysis: getting an accurate or effective shot quickly has nothin to do with rapid fire but everything to do with set time (which was not being discussed). Set time should always be minimized given the parameters required for an acceptable sight picture. I promose you, if you put effective fire on your threat(s), you won't have to fire 3 shots a second to keep their head down. But again, have a plan, if you are taking that kind of fire and you are on your own, you probably need to move or stop dreaming up crazy ass shtf scenarios ;)

We train to minimize dead time, minimize set time within the constraint of acceptable sight picture, and set a cadence of fire to be effective in terms of meeting our goals while not forgetting we have finite ammo.

Edit to add: I'll also add that over here, under all non shtf circumstances, accurate fire is required unless you have a solid backstop. that goes without saying.

Savior 6
12-30-11, 04:49
Magazine monopod and thumb break far out on the rail...same as standing. Properly configuring your gear (if you wear a chest rig / PC) so that you can maintain the lowest possible profile when prone will make it easier to get your support hand out further.

Using the magazine as a monopod and your elbows to complete the tripod creates an amazingly comfortable rest that you can relax the weight of your head on. This puts alot of weight on the rifle and will help to keep it steady. As far as the the support hand, it would depend on what you find comfortable. Some like to hold onto the magwell while others have their hand out towards the FSB. To get in a proper, sustained proned position you want to get the most bone support so as to not use/fatigue your muscles for a stable shooting platform. Try starting at the magwell and move your hand out toward the FSB taking notice of where you feel your muscles taking over the support for your bones.