Results 1 to 10 of 24

Thread: TENET Midnight Madness Night RnG ("Dark Legion"): March 23 in Hopkinsville, KY

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Join Date
    Jan 2014
    Posts
    654
    Feedback Score
    3 (100%)

    TENET Midnight Madness Night RnG ("Dark Legion"): March 23 in Hopkinsville, KY

    Bottom Line Up Front (BLUF): 4 miles of wilderness trails, carrying all your gear, stopping to shoot 6 stages (rifle/pistol) along the way. At night. Put on by the Green Berets that brought you the Legion Memorial Run N Gun, so expect that flavor. $200 match fee, with all the match proceeds going to the Trevor Graves Memorial Fund, held under the Special Forces Charitable Trust (https://www.specialforcescharitabletrust.org/).

    Click "interested" or "going" on the Facebook event page to see all the chatter and details going forward: https://www.facebook.com/events/726579629371579

    All the details below.



    Intro:
    The 2024 TENET Midnight Madness Run N Gun is a centerfire biathlon – competitors will complete a 4 mile (ish) wilderness trail run combined with a shooting competition. At night. In the dark! The event is a test of man and equipment alike. It is intended to give participants an idea of how being hot, cold, exhausted, and challenged by the environment affects their shooting, and to test the effectiveness of their gear under field conditions. This event is not intended for inexperienced shooters – all participants are expected to be familiar with the operation of their firearms, and to observe basic principles of firearm safety at all times. With the exception of emergencies, Range Officers (ROs) are not allowed to help participants in any way. Good attitudes are a must. If you are the type of person who gets upset when minor changes are made to a plan or when you don’t always get your way, this is not the event for you.


    Basics:
    Participants will receive both a score for their run based on how long it took them to complete the course, and a score for their shooting based on how long it took them to clear each course of fire. The run score and shooting score will be equally weighted in determining the participant’s final score. This is true run-what-you-brung field-style shooting. For the most part, if you want to carry it for 4 miles, be our guest.


    There are two equipment divisions: NVG, in which only IR or passive aiming will allowed to both shoot and navigate the course (penalties will be assessed for any light ND's), and White Light, in which any lights you wish (both weaponlights and navigation lights) will be allowed. For both divisions, a separate light other than your weaponlights MUST be used for navigation.


    Shooters are expected to have all their firearms sighted in and all their gear ready to go on the evening of the shoot. There will be no zeroing at the event. Think of this as a test of how you and your equipment would perform in a Second Amendment situation if you had to go take care of business at your current state of readiness, whatever that is. Run order will be more or less random. We will try to be accommodating to participants who wish to share firearms or equipment (we can have one person run early and late), or to partners who wish to run together. Due to issues with back-ups and large groups in the past, only two runners can start together.


    Equipment:
    The only equipment that is strictly required to participate is a safe center fire rifle, a safe center fire pistol, enough ammo to clear the course (at least twice the minimum required hit count is recommended), eye protection, ear protection, and some form of stopwatch. Rifle targets must be engaged with rifle rounds (no larger than 30-06), and pistol targets must be engaged with pistol rounds. Competitors must carry one rifle and one pistol. Everything else is up to the participant. Shooters may use any type of gear they want to carry their equipment with, the only requirement being that pistols must be carried in a secure holster. Rifles may be carried any way you like, as long as they remain pointed in a safe direction. You may not use tracers or armor piercing bullets that have a hardened penetrator core, as we will be using lots of steel targets that we don’t want to see damaged. To be safe – if your bullet attracts a magnet or has a green tip, leave it at home.


    Rules:
    First and foremost, all participants will be expected to comply with basic firearms safety at all times. If you demonstrate inability or unwillingness to follow basic firearm safety, you will be asked to leave, with no refund and no apology. Muzzles must be pointed in a safe direction at all times, and fingers must be off the trigger unless the firearm is pointed at a target. Weapons shall only be loaded when a shooter is at a rifle stage, after the RO has given the “fire” command. Some stages will be active, involving moving and shooting. Firearms may remain loaded during movement, but strict muzzle discipline must be maintained.


    Shooters will be disqualified (DQ’d) and not allowed to finish the course for the following violations: having a loaded weapon anywhere EXCEPT on a shooting stage after the “beep”, dropping a loaded pistol, pointing a loaded weapon at someone, or having a Negligent Discharge (ND). It is solely the judgement of my Staff that I trust if these should occur, and if you argue with an RO you will lose.


    Procedures:
    When a shooter approaches a station, he will be required to show the RO an empty mag well and empty chamber on his weapons. If another shooter is currently on the stage when he arrives, the one who just arrived will be instructed by the RO to start his stopwatch to keep track of his wait time (this will be subtracted off the participant’s run time when his run score is calculated). It is purely the shooter’s responsibility to keep track of his wait time. The ROs have no responsibility whatsoever to help you do this. Even if an RO offers to help you keep track of your time, you have no one but yourself to blame if this is not done. When the shooter is ready to shoot the stage, the RO will record his wait time if any. The shooter will be given a quick summary of the course of fire. The RO will ask if the shooter understands the course of fire. If the answer is yes, the shooter will be given the "load and make ready" command. Then the start buzzer will indicate the start of shooting. All stages will have a zone where the shooter must fire from -- either a particular hole in a barricade that you must shoot through, or a marked zone on the ground, in which every part of your body or equipment which touches the ground must remain inside of when you fire. Hits made from outside the designated area will not count toward completion of the course of fire. Every shooting stage will have a 3 minute time limit at most. This is to keep the runners moving and to prevent large backups of shooters waiting to shoot a stage. At the end of that 3 minute period, the shooter will be stopped and time penalties applied to their score for any target not fully neutralized as per the course of fire requirements. If for any reason the “cease fire” command is given, you will immediately cease fire, holster your handgun, and unload your rifle. You will do likewise when you complete a stage, or time out. The RO should tell you your time for the stage. The RO will record your time on their iPad. You may want to carry a pen and notepad to keep track of your score in there is a mix-up with the scoring. Every shooter must show the RO an empty mag well and chamber on their weapons before leaving each stage. The RO will give directions on where to go to continue down the trail. Shooters are NOT required to leave their rifle’s bolt open during the run… this is actually discouraged, as it will allow lots of that beautiful Kentucky red clay to accumulate inside the action. There will be ample opportunity for this to happen on the course.


    The Run:
    The path for participants to follow will be marked with brightly colored flags and/or tape. Shooters must stay close to the marked path. Do not cut corners. Failure to follow the marked trail may take you into the impact area of a hot range!!! If the trail takes you through some difficult terrain, this is on purpose! Parts of the trail may be down a road. Keep to the left edge of the road and watch for traffic.


    Your Fitness:
    This event is in a remote area, and you need to be aware of over-exertion. We should have some folks with medical skills on hand, but your health is your responsibility. If you start having problems, slow down... drink some water... listen to your body! There is no shame in walking the course; know yourself and your limitations.


    Accommodations:
    Cedar Creek Precision is just outside of Hopkinsville, KY. Primitive camping will be allowed onsite for $10/night, and there is an RV camp park about 3 miles from the range.


    How to Sign Up:
    The registration fee for the Tenet Midnight Madness Run N Gun will be $200. Registration will be limited in number so all runners can finish the course before daylight. Registration will be handled through Practiscore, and we will collect full payment (CASH or CHECK ONLY – NO CREDIT/DEBIT CARDS WILL BE ACCEPTED AND THERE IS NO ATM ONSITE - the evening of the match. Make sure you are familiar with all of our rules and procedures before signing up. All participants must register under their true names. Tickets are non-transferable. Pre-registration is mandatory, and no walk-ons will be allowed on match day as space and time is limited.
    All proceeds from the match will go the Trevor Graves Memorial Fund, held under the Special Forces Charitable Trust (https://www.specialforcescharitabletrust.org/)


    Cancellation Policy:
    Please cancel your registration through Practiscore as soon as you know you can’t come. We always have several people on the waitlist, and if you don’t cancel early enough not only can they not get in, but the Special Forces Association won’t max out the contribution we can make to them. DON’T BE THAT GUY who just decides not to show up and doesn’t tell anyone.


    Directions:
    The match will be held at Cedar Creek Precision range, which is located at 14298 Melvin West Rd, Hopkinsville, KY 42240.


    Photos by Lisa Stennett
    Last edited by Matt in TN; 02-15-24 at 08:54.

  2. #2
    Join Date
    Jan 2014
    Posts
    654
    Feedback Score
    3 (100%)
    Be warned: Jay wants this night match to be MOAR. To fit all this in and allow as many competitors as possible, this will be a very long night. Expect to have the award ceremony after sunrise. If things go badly and we have unforeseen backlogs, the last runners who have suffered the most MIGHT get the advantage of finishing their match as the sun starts to come up.

    Thankfully we have a full staff of Green Berets who are used to staying up all night, and will give you no pity as you struggle. Pace yourself, plan accordingly, and...

    Just. Don't. Quit.


  3. #3
    Join Date
    Jan 2014
    Posts
    654
    Feedback Score
    3 (100%)
    Registration will open at 7:00pm Central Time on Tuesday, January 23rd at the below link. As we do with the Legion day match, payment will be collected on match day (cash only) to avoid taxes and simplify the charitable donation to the Trevor Graves Fund. This is a new match, so we have no idea how this will go - but if it's similar to Legion match registrations it will sell out in less than one minute. Be at your computer on time if you want to get in!

    If you get registered but have to cancel, PLEASE withdraw through Practiscore as soon as you know this - DON'T BE THAT GUY who just doesn't show up, takes someone else's slot, and reduces the amount we can raise for the fund.

    https://practiscore.com/tenet-midnig...-2024/register
    Last edited by Matt in TN; 01-11-24 at 11:24.

  4. #4
    Join Date
    Jan 2014
    Posts
    654
    Feedback Score
    3 (100%)
    Here's two of our Special Friends doing some course recon with the VK Integrated Systems ATAK (Android Tactical Assault Kit or Android Team Awareness Kit, depending on its use details) package.


    A few select competitors will be outfitted with a special rifle stock that will not only transmit their location data live so all the other competitors can watch their progress back at the start line, but report shot/engagement data as well.


    VKSYS has a big reveal at the SHOT Show coming up with this system - be sure to check them out if you're going! https://vkintsys.com/










  5. #5
    Join Date
    Jan 2014
    Posts
    654
    Feedback Score
    3 (100%)
    There will be 2 (possibly 3) locations where competitors must utilize a climbing rope (knotted rope to climb or descend 10-12 feet).

    Don't forget - registration opens next Tuesday, January 23rd at 7:00pm Central Time. Be there or risk missing out!




  6. #6
    Join Date
    Jan 2014
    Posts
    654
    Feedback Score
    3 (100%)
    Remember Stage 1 from the Legion match this year? The one several people called "the best stage they'd ever shot, in ANY kind of competition"? Jay Roberts designed that ONE stage in that match - and he's designing EVERY stage in this match.

    I'm not saying every stage will have explosions, real live Green Beret teammates, shooting from a moving vehicle, various points of cover, and enemy infiltrating through the woods. I'm just saying you will not want to miss this match!

    Registration opens this Tuesday January 23rd at 7:00pm Central. Be sure to be sitting at your computer hitting the refresh key if you want to get in!

    https://practiscore.com/tenet-midnig...-2024/register

  7. #7
    Join Date
    Jun 2022
    Posts
    8
    Feedback Score
    0
    2024 TENET Midnight Madness Run and Gun

    Last weekend I attended what I expect to be the first annual TENET Midnight Madness Night Run and Gun. The TENET Group (Jason Roberts, John Kettemen, Paul Klopfer, Ben Thompson, Josh Farmer and Matt Stennett) set this up to on behalf of the family of the late CPT. Trevor Graves (5th SFG, Ret.), who was a plank holder of the now “infamous “Legion Memorial match. All proceeds went to Trevor’s family, held by the Special forces Charitable Trust, and ultimately this match raised $10,000 for his family.

    At 1830 hours we opened with an introduction to Patrick Tucker, owner of the range complex which hosted the event, Cedar Creek Precision. After the introduction we moved into a safety briefing, course and range rules, some intel tips followed by a prayer. About 40 minutes later the moon was up, sun was down, and the first runner was off. The runners were sent off every seven minutes.

    The course consisted of a roughly 4.5 mile run route marked by small LEDs, and had seven shooting stages, with some KIMs (Keep in Memory) games as well as a couple “Scavenger Hunt” type opportunities along the route. There were two divisions, night vision and white light. With NV competitors setting out first. Weather was excellent, with the ambient temperature in the low 40s when the first runner set off and it dropped to the mid-30’s around the time the last runner came across the line at roughly 3:30AM. Illumination was 97+ percent and it was a cloudless sky with low humidity, considering it rained much of the night before when the RO’s ran.

    Stage one was a combination of two ranges. It had shooters starting at a “shoot house” type stage. Shooters entered a door and moved to open slots on interior walls to engage rifle targets. Once all rifle targets were neutralized the rifle was dumped and the shooter ran around a berm for pistol targets. Upon arrival shooters were instructed to load the pistol and then engage targets based on the ROs commands, starting with a dueling tree, and moving left to shoot through tires and other obstacles.

    Stage two was just one hundred yards to the left and combined two ranges as well. It was a medium length course of fire with pistol targets staged out in a field at about 25-30 yards and once neutralized the shooter had a choice to take a shorter, steep route up to the rifle range or they could take an easier route that was much longer. Once on the rifle portion there were five torso sized targets running up a ridge line between 100-175 yards away. These had to be engaged from a VTAC barricade, shooters choice of position.

    Stage three had three firing points designated by chemlights on rock outcrops. The targets were located about 100-120 yards away on the far side of a tree line, left of a chemlight that designated the right-side safety fan. This was a steep angle stage and shooters had to move on the firing points to see/engage all three targets. Each firing point required four hits; last hit could not be on the target that was engaged 3rd.

    Stage four was a fairly close course of fire and incorporated movement. At the beep the shooter engaged eight to ten pistol gongs in a field while moving right to left toward a parked side by side, which held a staged shotgun. After hitting each of the gongs the pistol was holstered and the shotgun recovered, charged (pre-staged with four shells) and shooter had to find and engage four steel targets in the field.


    Stage five was a fast stage, with four pistol targets followed by five rifle targets staged in the woods between 20-40 yards. A bit of left and right movement was required to see all the targets, which was a common theme to this match. Shooter started with both weapons loaded and at the beep the shooter drew their pistol, neutralized the pistol gongs, holstered, and transitioned to the rifle targets.


    On the way to stage six there was a sign, “By Land or Sea” For competitors who were paying attention, there was a cabin in a field with a lantern in the window. Getting the Paul Revere history correct cut .25 miles off the run route.

    Stage six was a forward movement “burn down” lane about seventy-five yards long. Shooters could not see the targets until they got past each barricade. There were two IPSC targets staged behind each barricade and at the end of the lane, two steel torsos.

    Stage seven had twenty bowling pins set up at about 25-30 yards. If shooters found any of the scavenger hunt poke chips, they could choose to augment their pistol with either a semi auto shotgun with two rounds of birdshot (1 chip), a CZ scorpion with twenty rounds (2 chips) or a HK SP5 w/Unknown round count (3 chips). If the shooter found no chips, the course of fire was all with their sidearm. Shooter had 20 seconds to knock down all twenty pins.

    For me, it was a very humbling match, but also extremely rewarding. Shooting was challenging, especially initial stages. Run route had a significant amount of elevation changes but was well groomed, well-marked and easy to follow. Every stage moved along well with little, if any, wait time. The facility and its people were awesome, as were the RO’s, Match Directors and sponsors. It flowed beautifully and is a match I will be looking forward to each year.

    Very special thank you to the sponsors, who went out of their way to support this match and the participants. I apologize if I missed any.

    TENET Group
    Cedar Creek Precision
    Alan’s Arsenal
    Glory Guns
    Spikes Tactical
    VKSYS
    Noveske
    Cloud Defense
    Premier Body Armor
    DTV Tactical
    THRiL
    Zerotech Optics
    Sonic Boom
    Hannanman Creative Studios
    Gini’s Coffee

  8. #8
    Join Date
    Jan 2014
    Posts
    654
    Feedback Score
    3 (100%)
    Thanks for the detailed write-up, and for coming out to shoot with us!

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •