In thinking about how we want this sport to change, we should think about what we want this sport to be. Personally, I would like it to be a closer reflection of real world defensive shooting, and the rules should reflect that. Use cover, use concealment, be quick, be accurate, don't waste ammo, shoot until the threat is neutralized.
Some possible changes -
360 degree cover garment required (T-shirt, sweater, oversized shirt, zipped vest) - no open hanging vest where a breeze will expose your gun.
All concealment/carry methods allowed, must not violate 180 rule - therefore no ban on AIWB.
Gear Divisions simplified.
SSP - No external mods to the gun. 10rd capacity limit.
ESP - Whatever mods you want, no comps/optics. High capacity magazines permitted, must fit in box.
SSR - No external mods to the gun. 6rd capacity limit.
ESR - Whatever mods you want, must fit in box. 8rd capacity limit.
BUG - Don't care, this division sucks anyway.
Don't have to retain an empty magazine, but must retain magazines with ammo in them. - rewards retaining live ammo, also doesn't encourage people to shoot to slide lock anymore
Points down are 1 second instead of 1/2 seconds - rewarding accuracy
Penalties are doubled throughout the game - punishing deviation from the rules, really punishes shooting hostages/no-shoots
No requirement to make headshots - this is a game for civilians
No tactical sequence (1, 1, 2, 1, 1) - once you engage a target you should neutralize it before moving on
The use of cover ...
The use of cover is really the hardest part for me to make a rule. I have had several times where an RO was too short or maybe just too lazy to see or understand that I was effectively exposing one target at a time and properly using cover, and I've had penalties called as a result. Use cover effectively, RO's should be issued a step stool if necessary. (But then this happens to be the same RO a few times and he's clueless about more than lines of sight... so...oh well.)
Thoughts?
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