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Thread: Argument against key mod?

  1. #11
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    "In my opinion this is a positive. I want attachments to break away if something damages them without damaging my weapon. "

    Turns out, it seems I was completely wrong on that line of thinking. But if it had been true. Break away, sure. Rattle loos or shift slightly off of adjustment, could be a pretty bad deal. And had it been a strictly a friction fit, Loctite or not on the screws, its a fairly real possibility given enough time and vibration. Thinking aiming devices btw. But, seems I was wrong all around on that one though
    Last edited by themighty9mm; 05-20-14 at 23:50.

  2. #12
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    Quote Originally Posted by Onyx Z View Post
    That's what I'm referring to... for normal, everyday use, it should not be a problem. For military use is another story, but I doubt they would ever field these anyway.

    I seriously doubt these new lightweight keymod rails will survive either Daniel Defense torture test... which is not normal, everyday use (at least for me).
    I do know that someone questioned the strength of the KMR due to it's light weight so to prove how strong it was, somebody slung it over the top of a over hanging pipe and then grabbed each side. They not only hung from it but they did pull ups with it. The KMR stayed in tact without breaking or bending.

    Sent with a Gen 2 Nexus 7

  3. #13
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    Quote Originally Posted by Obscenejesster View Post
    I do know that someone questioned the strength of the KMR due to it's light weight so to prove how strong it was, somebody slung it over the top of a over hanging pipe and then grabbed each side. They not only hung from it but they did pull ups with it. The KMR stayed in tact without breaking or bending.

    Sent with a Gen 2 Nexus 7
    I don't doubt that at all. I mean I do have one... I would'nt have bought if I questioned the strength. There's no doubt it's extremely strong, but will it hold up to extremely hard abuse that only the military can deliver?

  4. #14
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    If heat is an issue just wear gloves. Owning both, I think that when firing at a high rate the key mod does get a bit hotter. Quad rails get hot as well. If you are going to be firing at a rate that heat becomes an issue one should consider gloves as an essential piece of safety equipment, making the argument between which is hotter invalid.
    Last edited by Wolfhound86; 05-21-14 at 00:13.

  5. #15
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    Quote Originally Posted by themighty9mm View Post
    Turns out, it seems I was completely wrong on that line of thinking. But if it had been true. Break away, sure. Rattle loos or shift slightly off of adjustment, could be a pretty bad deal. And had it been a strictly a friction fit, Loctite or not on the screws, its a fairly real possibility given enough time and vibration. Thinking aiming devices btw. But, seems I was wrong all around on that one though
    You're right about aiming devices but most rails have a 12 o'clock rail in addition to modular slots. Aiming devices and optics will probably go on the top since they're more stiff while things like lights and grips will be in the keymod/modular slots. Keep in mind I was just thinking about things like VFG.
    Quote Originally Posted by Dano5326 View Post
    If you can't pick your shit up at 3pm or 0300 and it's configured to get it done 0-400m in seconds, sideways, upside down, or unstable... your a daylight range clown.

  6. #16
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    Quote Originally Posted by graffex View Post
    The KMR would do just fine in military use...
    Bold statement. My NSR took a fall off the high bench (4 foot or so) with some momentum behind it and it warped on the bottom, muzzle end of the rail. Not that it was major destruction or anything but it did somewhat flatten the end it landed on and mushroomed material out on both sides. Easy to see looking down the barrel. Took it off and worked it back into shape but I'm not convinced rails this thin are ready for serious abuse. I haven't dropped my KMR yet so I can't say it would react the same but It doesn't feel like it's in another league rigidity wise as the NSR is. A rail that's thick like the CMR, in my mind, would fair much better with serious abuse. Just my .02.

  7. #17
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    Quote Originally Posted by Wolfhound86 View Post
    If heat is an issue just wear gloves. Owning both, I think that when firing at a high rate the key mod does get a bit hotter. Quad rails get hot as well. If you are going to be firing at a rate that heat becomes an issue one should consider gloves as an essential piece of safety equipment, making the argument between which is hotter invalid.
    I think gloves are important but I can imagine scenarios where someone does not have enough time to put gloves on and has to grab a rifle immediately.
    Quote Originally Posted by Dano5326 View Post
    If you can't pick your shit up at 3pm or 0300 and it's configured to get it done 0-400m in seconds, sideways, upside down, or unstable... your a daylight range clown.

  8. #18
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    Quote Originally Posted by Sean W. View Post
    You're right about aiming devices but most rails have a 12 o'clock rail in addition to modular slots. Aiming devices and optics will probably go on the top since they're more stiff while things like lights and grips will be in the keymod/modular slots. Keep in mind I was just thinking about things like VFG.
    I assumed as much, or rather, should have.

  9. #19
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    I can say from experience that my Centurion C4 heats up faster than my KMR. Maybe its the magnesium?

    Sent with a Gen 2 Nexus 7

  10. #20
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    Quote Originally Posted by Wolfhound86 View Post
    If heat is an issue just wear gloves. Owning both, I think that when firing at a high rate the key mod does get a bit hotter. Quad rails get hot as well. If you are going to be firing at a rate that heat becomes an issue one should consider gloves as an essential piece of safety equipment, making the argument between which is hotter invalid.
    I can see that. But I disagree (subject to change). My thinking being, if one does not normally bring/wear gloves on the range. It wont be a normal thing, or a consistent thing. In turn, it most likely wont happen. I am basing this on my own experience. Now it wouldn't be a hard thing to do, but I feel people tend to get into habits, good or bad. And if one is not in the habit of wearing gloves, it makes the thinking valid IMO.

    This of course is if key mods to heat up more/faster than a standard quad rail. So far, for me with the RIS 2 rails it has not been a issue. With relatively fast round counts ranging from about 2 rounds up to about 120, before a decent cool down time. Decent cool down time being something around 30 min. Now im not sitting there bump firing but relatively fast firing meaning simple drills done several times in a row or even plinking at the range
    Last edited by themighty9mm; 05-21-14 at 00:48.

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