Quote Originally Posted by SomeOtherGuy View Post
That would be logical, and wouldn't generate make-work for an officer staff and some civilian hangers-on.



This varies by region, but in mountain/desert areas you could be in three or more totally different color environments just by going up and down in elevation: gray granite at the top of mountains, evergreen forests high up the slopes, brighter green deciduous forests lower on the slopes, and various colors of desert (sage green, red/orange clay, or yellow sand) in the bottom of the valleys. I can see a benefit to having a single pattern that's adequate for all of those vs. having the ideal desert pattern and sticking out in the forest.
I think you could have the best of both worlds, that is, an environment specific pattern, but with gradient colors that are effective in transition. There's already multicam patterns like that.