Originally Posted by
SomeOtherGuy
That would be logical, and wouldn't generate make-work for an officer staff and some civilian hangers-on.
This varies by region, but in mountain/desert areas you could be in three or more totally different color environments just by going up and down in elevation: gray granite at the top of mountains, evergreen forests high up the slopes, brighter green deciduous forests lower on the slopes, and various colors of desert (sage green, red/orange clay, or yellow sand) in the bottom of the valleys. I can see a benefit to having a single pattern that's adequate for all of those vs. having the ideal desert pattern and sticking out in the forest.
I think you could have the best of both worlds, that is, an environment specific pattern, but with gradient colors that are effective in transition. There's already multicam patterns like that.
Those who beat their swords into plowshares will plow for those who do not.-Ben Franklin
there’s some good in this world, Mr. Frodo. And it’s worth fighting for.-Samwise Gamgee
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