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Thread: Recommend an accuracy based scoring system for my club rifle shoots...

  1. #1
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    Recommend an accuracy based scoring system for my club rifle shoots...

    Gents,

    I have been involved with running a monthly "Practical Rifle" shoot at my gun club for the past several months. The guy who started the event has been using the USPSA/IPSC target scoring system every month. It is a very informal match where scores are recorded but there are no prizes.

    Let me start by saying that I try to stay as far away from compiling scores as possible as I am not a numbers guy if you know what I mean. The guy that has been taking care of scoring has done a great job, but he wont be as involved next year due to other upcoming responsibilities.

    We see a very wide range of skill levels each month for the event: Some shooters who are taking their rifles off of the bench for the first time, to multiple tour combat vets. There are some highly skilled shooters who regularly attend, and some not so skilled.

    I am not saying that USPSA or IPSC is all about "Spray n' Pray", but I feel using that scoring system encourages those less skilled shooters that attend our events to shoot at a faster pace than they are capable of getting accurate hits in hopes of getting a fast time on a stage.

    I would like to use a scoring system that penalizes more for misses and encourages accuracy. Do you guys think IDPA scoring is more suited to what I am looking for?

    Does anyone have a better idea/scoring system that will encourage accuracy over speed? Any reads that will help me better understand how to properly use the different scoring systems?

    Thanks in advance.

    Stay safe,
    Nick
    Last edited by nickdrak; 10-31-11 at 22:32.
    "The future's uncertain, and the end is always near." Jim Morrison

    "Fortuitous outcomes reinforce poor training and tactics"

  2. #2
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    Being a USPSA RO and Shooter and the Multigun Match Director for the Indiana Multigun Series, use USPSA Minor Power Factor scoring. A zone hits are worth 5, B/C are worth 3, D is worth 1. Believe me, shooting Production(minor power factor only) you really have to slow your game down more than the open and limited shooters. Scoring minor, you really try for those A zone hits.

    Misses are worth -10

    Also, you could use the 1/2 size IPSC/USPSA targets. Thats what we use for Rifle paper targets in IndianaMultigun. Its a great way to make people work even harder.

    http://www.midwayusa.com/Product/467...package-of-100

  3. #3
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    Kinda cool....

    I just finished watching the new episode of TAC TV with Larry Vickers and Ken Hackathorn that I DVR'd tonight. They mostly talked about the scoring of IDPA and the "Vickers Count" scoring system. The more strict 1 second per point system that they both prefer due to the stricter accuracy requirement sounds simple enough, and might be exactly what I am looking for. Any thoughts?
    "The future's uncertain, and the end is always near." Jim Morrison

    "Fortuitous outcomes reinforce poor training and tactics"

  4. #4
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    I like IDPA scoring and its what I use at my multi guns. Its easy to add up and you just need paper and a calculator not a computer.
    Either use IDPA targets or USPSA ones. For USPSA targets the A zone on the body and head should be -0 (meaning no time penalty added to the shooters score)
    Make the C and B zone -1 make the D zone -3 Make a complete miss -5.

    add up all the penalties and times it by .5 and you will get your time penalty to add to the shooters score. For example they have 20 pounds down they get 10 seconds added to the score.

    I also like IDPA's failure to netralize penalty which gives a shooter a 5 second penalty for failing to hit a target in the 0 or -1 zone (on a USPSA target basically if they don't hit the A,B or C zone. That keeps people from spraying.
    pat
    Serving as a LEO since 1999.
    USPSA# A56876 A Class
    Firearms Instructor
    Armorer for AR15, 1911, Glocks and Remington 870 shotguns.

  5. #5
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    Quote Originally Posted by nickdrak View Post
    Kinda cool....

    I just finished watching the new episode of TAC TV with Larry Vickers and Ken Hackathorn that I DVR'd tonight. They mostly talked about the scoring of IDPA and the "Vickers Count" scoring system. The more strict 1 second per point system that they both prefer due to the stricter accuracy requirement sounds simple enough, and might be exactly what I am looking for. Any thoughts?
    I used to use a scoring system like that when I first started hosting matches and its because I did not know how IDPA or USPSA did it. I was in an area where there were not shooting clubs. It does stress accuracy. But its a little too imbalanced away from speed. But its your match. The best shooters will win either way.
    Pat
    Serving as a LEO since 1999.
    USPSA# A56876 A Class
    Firearms Instructor
    Armorer for AR15, 1911, Glocks and Remington 870 shotguns.

  6. #6
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    That's the same thing we use at our Multigun matches as well, except we upped the points from -5 to -15 for a miss. We also do 1 A or Head shot or 2 any where on paper, steel just has to fall to score.

    Here is our rules system.

    http://www.indianamultigun.com/Media/INMG%20Rules.pdf

  7. #7
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    This system was developed by Kurt Miller from Red Neck Tactical. It actually rewards accuracy with time reduction. Most scoring systems just penalize by adding time. If you need a scoring program for it let me know. I have something in excel.

    9.1 Scoring per stage will be straight time plus penalties. Maximum time allowed to shoot any
    stage is 240 seconds.
    9.1.1 Any IPSC cardboard target, designated as a “shoot” target must have two (2) hits
    anywhere inside the scoring perforations on the target (i.e. minimum 2 “D” hits)
    9.1.2 Example of scoring and penalties on paper targets:
    a. Two “A/B” zone hit = -.5 seconds
    b. One “A/B” and one “C” zone hit = -.25 seconds
    c. One “A/B” and one “D” zone hit = +.25 seconds
    d. One “C” and one “D” zone hit = +.5 seconds
    e. Two “D” zone hit = +1.0 seconds
    f. +5 seconds per miss
    g. No hits on target but target was engaged = 10 second penalty
    h. Target Not Engaged (TNE)= 10 second penalty for not making the minimum
    two hits anywhere on the target plus 5 seconds, per target, for the TNE
    PROCEDURAL for a total penalty of 15 seconds per target added to time.
    9.1.3 Paper targets used in the match may be IPSC (old style), the new IPSC
    “Classic”(mini or full size), SOF, or IDPA Targets
    9.1.4 Designated “No Shoot” targets that are hit will incur a 5 second penalty for each hit.
    9.1.5 Knock down style targets (i.e. poppers or steel) must fall to score.
    9.1.6 Frangible targets must break to score. (One BB hole is a break.)
    9.1.7 Swinging style rifle targets must be struck solid enough to cause the hidden “flash
    card” to be visible to the R.O.
    9.1.8 Failure to engage a frangible, knock down or swinging style target will result in a 15-
    second penalty. (10 sec. for not making the hit and 5 sec. TNE.)
    9.1.9 Engaging a frangible, knock-down or swinging style target but not breaking it,
    knocking it down or causing the target to react will result in a 10 second penalty per
    target.
    9.1.9.1 Failure to engage a Long Range (100 yards+ or any target designated as
    Long Range) will incur a 30 second penalty
    9.1.9.2 Failure to neutralize a Long Range target will result in a 15 second
    penalty
    9.1.10 Procedural penalties, 5 seconds per shot, may be assessed for failing to follow the
    stage directions as written in the stage description or discussed in the walkthrough.
    9.1.11 Procedural penalties, 5 seconds, may be assessed for failing to follow stage
    procedures.
    9.1.12 Stage Not Fired (SNF/DNF) penalty, 500 seconds per stage not fired.
    9.1.13 Maximum penalty time for any stage (including target penalties) is 500 seconds.

  8. #8
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    I really like that scoring system. Hummm, may have to think about implementing that to INMG

  9. #9
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    Quote Originally Posted by jwfuhrman View Post
    I really like that scoring system. Hummm, may have to think about implementing that to INMG
    It's a little slow for Multi gun but it works.

  10. #10
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    I would vote for the IDPA style scoring. If you want to stress accuracy then up the time added for points down .5 seconds to 1 second. Easy to calculate and reasonably rewards accuracy over speed while encouraging the later.

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