Originally Posted by
26 Inf
Yes, force on force does put people in force confrontations without the risk of serious injuries, but for what purpose?
One of the problems with force on force training (reality-based training) is that there are a lot of practitioners who don't fully understand the concept. I say this because at one time I was one of them.
Let me give you a quick example using a reload: I want to instill in the people I train the 'instinct' to keep moving to cover as they shoot, reload and continue firing. First I have to train them to reload. In order to determine whether they are ready to go to the next step, reloading on the move, I establish a standard by timing myself at 7/10ths as I draw fire two, reload and fire two, let's say the time I come up with over five runs averages 4.92, I round up to 5.00 and use this as my standard for locked back reload competency.
After the student has demonstrated the ability to meet the reload standard, movement to cover in and out is added, then movement diagonally in and out, then laterally left and right, with varying rounds in the magazine in the weapon in order to eliminate the 'fire one, reload, fire one' training scar.
The next step should be doing it live against a guy drawing an inert weapon, with the officer firing airsoft or sim rounds - this way the officer doesn't have to wear pro-gear, only the assailant. When the shooter is able to do this repeatedly, without loss of form, the next step is to cement the response by successfully performing it in an emotionally charged event.
So we set up a pedestrian approach scenario where as the officer approaches the pedestrian, the pedestrian suddenly draws a weapon. The response we want is for the officer to draw, while moving, engage while moving, reload while moving, engage if necessary, and get to cover.
If you tell the officer what to do beforehand, it becomes just another drill, without the emotional content. You also need to understand that the officer may do something like take an additional step before reloading, so if you were timing the reload, that would alter time. As long as the officer is able to perform the tasks you design the scenario to measure: react, draw while moving, engage while moving, reload, and engage further if necessary while moving to cover, you are good to go.
Additionally, I believe you should never allow the officer to fail, if the officer starts going off the rails, I stop the scenario, use Socratic questioning to get them on the right track, then reset the scenario with a different trigger point. Sometimes it takes several resets in order to get the student through the scenario. If that is the case, they need to do a similar follow-on scenario the next day.
I hope that this serves to illustrate my point that timing things such as the draw, or splits during a reload, are not practical in focused FonF/RBT scenarios. I do find that timing such things during training as diagnostic tools has value.
I also agree you can go too far, as in the video you posted, or even with the FAST drill.
JMO
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