As the KeyMod system continues to grow, so does the internet supposition, conjecture, and just flat out wrong information. I know how frustrating this can be to everyone; especially those that are part of a new product. They have to sit by and watch... releasing only overly judicious small details, so as to not be accused of polluting fact with personal interest.
I am in a unique position, wherein I was very close to the inception of the KeyMod system - and in a strange twist of fate, am also quite close to the production of one of the upcoming KeyMod rails... So, as a matter of record, I would like to share how the KeyMod system got to where it is.
I imagine that anyone in the industry is always looking for a better way to do things... but I have to believe that the impetus for the KeyMod was mostly forged by the PCAPs System. Some years back, while Eric Kincel and I were both at Vltor Weapons, we were working on something related to the XM-8 project and we were introduced to PCAPs.
PCAPs is a story in itself, but the very short version is that during development of the XM-8, PEO Soldier wanted something other than Picatinny Rails... so HK introduced a system based on the their existing O5 optics mounts used on their commercial hunting rifles - and Picatinny Combat Attachment Points was born. PCAPs did offer some interesting abilities, but in the finest Teutonic tradition, it was very precise and complex piece of machinery... I distinctly remember Eric saying "there has to be a better way to do this."
Enter the locking key slot... there is no question that the attachment system used in warehouse shelving is a "key" part of the KeyMod system - but for those who think they have "discovered" the similarity, please go back to the original release of the KeyMod TDP and you will see that warehouse shelving was credited... along with other people and companies that were already working on a similar idea.
When we first started looking into using the keyslot, we found out that a few other people had started down the same path... but nothing had really broke out. The "Ah Ha!" moment came about when Eric had an idea for a fast attach system that accounted for both recoil and counter recoil and the KeyMod system was on its way.
Eric has always had a knack for seeing solutions that seem to evade others, but it is what he did after contributing to the "locking key slot" problem that makes KeyMod really unique. Realizing that KeyMod was a collaboration of work and ideas, Eric worked out a few remaining problems and packaged everything together in the KeyMod TDP - then he released the TDP as "open source" technology for the industry to use at will.
So that's pretty much it... KeyMod is the result of a lot more than most people realize. Is it the do-all-to-end-all? Is there something better just around the corner? Is it just a fad that will pass before the snow melts? Only time will tell... but it is for sure another option, a practical solution to a demand that started over a decade ago - and a technology that I know will be considered on future weapon systems.
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